Wizard101 pacify self

Contents

  1. Wizard101 pacify self
  2. Wizard101 - Karamelle Spells Analysis
  3. Does anyone know exactly what the “Pacify” spell does.
  4. What do Distract and Pacify do?

Wizard101 - Karamelle Spells Analysis

School: Life · Accuracy: 85% · Pip Cost: 7 pips and 1 Shadow pip · Effect: 790-910 Life damage to single target and Pacify on self for three round.

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Wizard101 life spells. 25- Grrnadier Spell. level: Complete Empyrea; Deals 915-1035 Life damage to a single target and pacify self for one round; pip cost: 7 ...

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Does anyone know exactly what the “Pacify” spell does.

Apparently it means the enemy will use spells that cost less pips. ... Actually, the enemy is less likely to target you with pacify. It's the ...

1. It's seems useless if you're fighting solo. 2. It's an "x" pip spell. So the more pips you use when you cast this spell, the more effective ...

Description: Reduce Threat on Target. Received From: Mortis, the Death Tree. Requirements: Required Character Level: 15. Spells: None.

Usage: The 2024 reworks to the Threat/Pacify abilities has made these spells more viable. This is a great spell to be used by the healers. This ...

... Pacify Threatening Dogs Spell Christian Pow-Wow Pow - Wow strongly ... self will hold sway A set of hand shapes used to spell words is know ...

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What do Distract and Pacify do?

MMO and Gaming Blog from Tom Purdue. It's origins began in a journey through Wizard101 and grew to be much much more.

The new Ice and Life Shadow-enhanced rank 7 spells in Test Realm have 2 cool new affects. The new Taunt mechanic on the Ice spell forces ...